WIP: Adapted the old server thread class to the GameServerThread class to allow multiple clients to connect

tags: #story[1047]  #pair[wmu16, mra106]
This commit is contained in:
William Muir
2017-07-11 17:03:32 +12:00
parent 752863a0d3
commit 035841f221
11 changed files with 515 additions and 132 deletions
@@ -0,0 +1,7 @@
package seng302.gameServer;
import seng302.models.Player;
public interface ClientConnectionDelegate {
void clientConnected(Player player);
}