WIP: Adapted the old server thread class to the GameServerThread class to allow multiple clients to connect

tags: #story[1047]  #pair[wmu16, mra106]
This commit is contained in:
William Muir
2017-07-11 17:03:32 +12:00
parent 752863a0d3
commit 035841f221
11 changed files with 515 additions and 132 deletions
@@ -8,6 +8,8 @@ import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import javafx.scene.text.Text;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
import java.io.IOException;
@@ -58,7 +60,6 @@ public class LobbyController {
@FXML
public void readyButtonPressed() {
// TODO: 10/07/17 wmu16 - Finish function
System.out.println("LEts play!!");
GameState.setCurrentStage(GameStages.RACING);
}
}