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https://github.com/michaelrausch/Party-Parrots-At-Sea.git
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WIP: Adapted the old server thread class to the GameServerThread class to allow multiple clients to connect
tags: #story[1047] #pair[wmu16, mra106]
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@@ -70,13 +70,13 @@ public class App extends Application {
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else{
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// sr = new StreamReceiver("localhost", 4949, "RaceStream");
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// sr = new StreamReceiver("csse-s302staff.canterbury.ac.nz", 4941, "RaceStream");
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// sr = new StreamReceiver("csse-s302staff.canterbury.ac.nz", 4942, "RaceStream");
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sr = new StreamReceiver("livedata.americascup.com", 4941, "RaceStream");
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sr = new StreamReceiver("csse-s302staff.canterbury.ac.nz", 4942, "RaceStream");
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// sr = new StreamReceiver("livedata.americascup.com", 4941, "RaceStream");
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}
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sr.start();
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StreamParser streamParser = new StreamParser("StreamParser");
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streamParser.start();
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// sr.start();
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// StreamParser streamParser = new StreamParser("StreamParser");
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// streamParser.start();
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launch(args);
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