mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Fixed disconnection issues. Fix is only temporary until a consistent interface for disconnections exists.
#bug #implement
This commit is contained in:
@@ -93,6 +93,9 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
|
||||
// TODO: 14/07/17 wmu16 - Send out disconnect packet to clients
|
||||
try {
|
||||
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
|
||||
serverToClientThread.terminate();
|
||||
}
|
||||
serverSocket.close();
|
||||
return;
|
||||
} catch (IOException e) {
|
||||
@@ -173,6 +176,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
thread.sendSetupMessages();
|
||||
}
|
||||
});
|
||||
serverToClientThread.addDisconnectListener(this::clientDisconnected);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -182,11 +186,11 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
*/
|
||||
@Override
|
||||
public void clientDisconnected(Player player) {
|
||||
try {
|
||||
player.getSocket().close();
|
||||
} catch (Exception e) {
|
||||
serverLog("Cannot disconnect the socket for the disconnected player.", 0);
|
||||
}
|
||||
// try {
|
||||
// player.getSocket().close();
|
||||
// } catch (Exception e) {
|
||||
// serverLog("Cannot disconnect the socket for the disconnected player.", 0);
|
||||
// }
|
||||
serverLog("Player " + player.getYacht().getSourceId() + "'s socket disconnected", 0);
|
||||
GameState.removeYacht(player.getYacht().getSourceId());
|
||||
GameState.removePlayer(player);
|
||||
@@ -194,11 +198,12 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
for (ServerToClientThread serverToClientThread : serverToClientThreads) {
|
||||
if (serverToClientThread.getSocket() == player.getSocket()) {
|
||||
closedConnection = serverToClientThread;
|
||||
} else {
|
||||
} else if (GameState.getCurrentStage() != GameStages.RACING){
|
||||
serverToClientThread.sendSetupMessages();
|
||||
}
|
||||
}
|
||||
serverToClientThreads.remove(closedConnection);
|
||||
closedConnection.terminate();
|
||||
}
|
||||
|
||||
public void startGame() {
|
||||
|
||||
@@ -38,7 +38,7 @@ public class ServerListenThread implements Runnable {
|
||||
}
|
||||
|
||||
public void run(){
|
||||
while (true){
|
||||
while (serverSocket != null && !serverSocket.isClosed()){
|
||||
acceptConnection();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,26 +19,22 @@ import java.util.zip.CRC32;
|
||||
import java.util.zip.Checksum;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import seng302.gameServer.messages.BoatAction;
|
||||
import seng302.gameServer.messages.BoatLocationMessage;
|
||||
import seng302.gameServer.messages.ClientType;
|
||||
import seng302.gameServer.messages.Message;
|
||||
import seng302.gameServer.messages.RegistrationResponseMessage;
|
||||
import seng302.gameServer.messages.RegistrationResponseStatus;
|
||||
import seng302.gameServer.messages.XMLMessage;
|
||||
import seng302.gameServer.messages.XMLMessageSubType;
|
||||
import seng302.gameServer.messages.YachtEventCodeMessage;
|
||||
import seng302.model.Player;
|
||||
import seng302.model.ServerYacht;
|
||||
import seng302.model.stream.packets.PacketType;
|
||||
import seng302.model.stream.packets.StreamPacket;
|
||||
import seng302.model.stream.xml.generator.Race;
|
||||
import seng302.model.stream.xml.generator.Regatta;
|
||||
import seng302.utilities.XMLGenerator;
|
||||
import seng302.gameServer.messages.BoatAction;
|
||||
import seng302.gameServer.messages.BoatLocationMessage;
|
||||
import seng302.gameServer.messages.BoatSubMessage;
|
||||
import seng302.gameServer.messages.ClientType;
|
||||
import seng302.gameServer.messages.Message;
|
||||
import seng302.gameServer.messages.RaceStatus;
|
||||
import seng302.gameServer.messages.RaceStatusMessage;
|
||||
import seng302.gameServer.messages.RaceType;
|
||||
import seng302.gameServer.messages.RegistrationResponseMessage;
|
||||
import seng302.gameServer.messages.RegistrationResponseStatus;
|
||||
import seng302.gameServer.messages.XMLMessage;
|
||||
import seng302.gameServer.messages.XMLMessageSubType;
|
||||
import seng302.model.ServerYacht;
|
||||
|
||||
/**
|
||||
* A class describing a single connection to a Client for the purposes of sending and receiving on
|
||||
@@ -55,6 +51,12 @@ public class ServerToClientThread implements Runnable, Observer {
|
||||
void notifyConnection ();
|
||||
}
|
||||
|
||||
// TODO: 17/08/17 this is only temporary disconnects should be handled consistently
|
||||
@FunctionalInterface
|
||||
interface DisconnectListener {
|
||||
void notifyDisconnect (Player player);
|
||||
}
|
||||
|
||||
private Logger logger = LoggerFactory.getLogger(ServerToClientThread.class);
|
||||
|
||||
private Thread thread;
|
||||
@@ -74,8 +76,10 @@ public class ServerToClientThread implements Runnable, Observer {
|
||||
private XMLGenerator xml;
|
||||
|
||||
private List<ConnectionListener> connectionListeners = new ArrayList<>();
|
||||
private DisconnectListener disconnectListener;
|
||||
|
||||
private ServerYacht yacht;
|
||||
private Player player;
|
||||
|
||||
public ServerToClientThread(Socket socket) {
|
||||
this.socket = socket;
|
||||
@@ -122,8 +126,9 @@ public class ServerToClientThread implements Runnable, Observer {
|
||||
);
|
||||
|
||||
yacht.addObserver(this); // TODO: yacht can notify mark rounding message hyi25 13/8/17
|
||||
player = new Player(socket, yacht);
|
||||
GameState.addYacht(sourceId, yacht);
|
||||
GameState.addPlayer(new Player(socket, yacht));
|
||||
GameState.addPlayer(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -169,8 +174,7 @@ public class ServerToClientThread implements Runnable, Observer {
|
||||
int sync2;
|
||||
// TODO: 14/07/17 wmu16 - Work out how to fix this while loop
|
||||
|
||||
while (socket.isConnected()) {
|
||||
|
||||
while (socket.isConnected() && !socket.isClosed()) {
|
||||
try {
|
||||
crcBuffer = new ByteArrayOutputStream();
|
||||
sync1 = readByte();
|
||||
@@ -213,6 +217,7 @@ public class ServerToClientThread implements Runnable, Observer {
|
||||
return;
|
||||
}
|
||||
}
|
||||
logger.warn("Closed serverToClientThread" + thread, 1);
|
||||
}
|
||||
|
||||
public void sendSetupMessages() {
|
||||
@@ -252,11 +257,12 @@ public class ServerToClientThread implements Runnable, Observer {
|
||||
private int readByte() throws Exception {
|
||||
int currentByte = -1;
|
||||
try {
|
||||
// @TODO @FIX ConnectionReset Exception when a client disconnects before it is garbage collected
|
||||
currentByte = is.read();
|
||||
crcBuffer.write(currentByte);
|
||||
} catch (SocketException se) {
|
||||
disconnectListener.notifyDisconnect(this.player);
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
disconnectListener.notifyDisconnect(this.player);
|
||||
logger.warn("Socket read failed", 1);
|
||||
}
|
||||
if (currentByte == -1) {
|
||||
@@ -335,4 +341,16 @@ public class ServerToClientThread implements Runnable, Observer {
|
||||
public void removeConnectionListener(ConnectionListener listener) {
|
||||
connectionListeners.remove(listener);
|
||||
}
|
||||
|
||||
public void terminate () {
|
||||
try {
|
||||
socket.close();
|
||||
} catch (IOException ioe) {
|
||||
logger.warn("IOException attempting to terminate serverToClientThread " + this.thread);
|
||||
}
|
||||
}
|
||||
|
||||
public void addDisconnectListener(DisconnectListener disconnectListener) {
|
||||
this.disconnectListener = disconnectListener;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user