mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Merge remote-tracking branch 'origin/story1275_host_customization' into 1273_Skybox
# Conflicts: # src/main/java/seng302/gameServer/GameState.java # src/main/java/seng302/gameServer/MainServerThread.java # src/main/java/seng302/gameServer/ServerToClientThread.java # src/main/java/seng302/visualiser/ClientToServerThread.java # src/main/java/seng302/visualiser/GameView.java # src/main/java/seng302/visualiser/GameView3D.java # src/main/java/seng302/visualiser/controllers/dialogs/ServerCreationController.java
This commit is contained in:
@@ -1,5 +1,13 @@
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package seng302.gameServer;
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import java.io.IOException;
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import java.net.ServerSocket;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import java.util.Random;
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import java.util.Timer;
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import java.util.TimerTask;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import seng302.gameServer.messages.Message;
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@@ -7,7 +15,6 @@ import seng302.model.GeoPoint;
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import seng302.model.Player;
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import seng302.model.PolarTable;
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import seng302.model.ServerYacht;
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import seng302.model.mark.CompoundMark;
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import seng302.model.stream.xml.parser.RaceXMLData;
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import seng302.model.stream.xml.parser.RegattaXMLData;
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import seng302.utilities.GeoUtility;
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@@ -39,6 +46,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
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private static Integer capacity;
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private RaceXMLData raceXMLData;
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private RegattaXMLData regattaXMLData;
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private boolean serverStarted = false;
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private void startAdvertisingServer() {
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Integer capacity = GameState.getCapacity();
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@@ -268,9 +276,9 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
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}, 0, 500);
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if (GameState.getCurrentStage() == GameStages.LOBBYING) {
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sendSetupMessages();
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}
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// if (GameState.getCurrentStage() == GameStages.LOBBYING) {
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// sendSetupMessages();
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// }
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}
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public void terminate() {
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@@ -281,39 +289,166 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
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* Initialise boats to specific spaced out geopoints behind starting line.
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*/
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private void initialiseBoatPositions() {
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CompoundMark cm = GameState.getMarkOrder().getMarkOrder().get(0);
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GeoPoint startMark1 = cm.getSubMark(1);
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GeoPoint startMark2 = cm.getSubMark(2);
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// CompoundMark cm = GameState.getMarkOrder().getMarkOrder().get(0);
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// GeoPoint startMark1 = cm.getSubMark(1);
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// GeoPoint startMark2 = cm.getSubMark(2);
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//
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// // Calculating midpoint
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// Double perpendicularAngle = GeoUtility.getBearing(startMark1, startMark2);
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// Double length = GeoUtility.getDistance(startMark1, startMark2);
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// GeoPoint midpoint = GeoUtility.getGeoCoordinate(startMark1, perpendicularAngle, length / 2);
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//
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// // Setting each boats position side by side
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// final double SEPARATION = 50.0; // distance apart in meters
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//
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// int boatIndex = 0;
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// for (ServerYacht yacht : GameState.getYachts().values()) {
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// int distanceApart = boatIndex / 2;
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//
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// if (boatIndex % 2 == 1 && boatIndex != 0) {
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// distanceApart++;
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// distanceApart *= -1;
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// }
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//
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// GeoPoint spawnMark = GeoUtility
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// .getGeoCoordinate(midpoint, perpendicularAngle, distanceApart * SEPARATION);
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//
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// if (yacht.getHeading() < perpendicularAngle) {
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// spawnMark = GeoUtility
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// .getGeoCoordinate(spawnMark, perpendicularAngle + 90, SEPARATION);
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// } else {
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// spawnMark = GeoUtility
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// .getGeoCoordinate(spawnMark, perpendicularAngle + 270, SEPARATION);
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// }
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//
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// yacht.setLocation(spawnMark);
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// boatIndex++;
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// }
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// Calculating midpoint
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Double perpendicularAngle = GeoUtility.getBearing(startMark1, startMark2);
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Double length = GeoUtility.getDistance(startMark1, startMark2);
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GeoPoint midpoint = GeoUtility.getGeoCoordinate(startMark1, perpendicularAngle, length / 2);
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// final double SEPARATION = 50.0; // distance apart in meters
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//
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// //Reverse of the angle from start to first mark
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// double angleToFirstMark = 360 - GeoUtility.getBearing(
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// GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint(),
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// GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
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// );
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//
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// //Length of start line
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// double startLineLength = GeoUtility.getDistance(
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// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
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// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
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// );
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//
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// //Angle of start line
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// double startMarkToMarkAngle = GeoUtility.getBearing(
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// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
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// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
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// );
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//
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// //How many yachts can fit along the start line
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// int spacesAlongLine = (int) Math.round(startLineLength / SEPARATION);
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// //The free space left by the boats.
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// double buffer = (startLineLength % SEPARATION) / 2;
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//
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// //Randomize starting order.
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// List<ServerYacht> serverYachtList = new ArrayList<>(GameState.getYachts().values());
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// Collections.shuffle(serverYachtList);
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//
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// //set the starting point away from start line.
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// GeoPoint startingPoint = GeoUtility.getGeoCoordinate(
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// GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
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// angleToFirstMark, SEPARATION
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// );
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//
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// //Move it along the start line
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// startingPoint = GeoUtility.getGeoCoordinate(
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// startingPoint, startMarkToMarkAngle, buffer
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// );
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//
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// int yachtCount = 0;
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// int repeats = 0;
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//
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// GeoPoint yachtLocation;
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//
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// for (ServerYacht serverYacht : serverYachtList) {
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//
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// //Move away from start line
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// yachtLocation = GeoUtility.getGeoCoordinate(
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// startingPoint, angleToFirstMark,repeats * SEPARATION
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// );
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// //Move along start line
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// yachtLocation = GeoUtility.getGeoCoordinate(
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// yachtLocation, startMarkToMarkAngle, yachtCount * SEPARATION
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// );
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// serverYacht.setLocation(yachtLocation);
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// serverYacht.setHeading(GeoUtility.getBearing(
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// yachtLocation, GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
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// ));
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// //Set location for next yacht
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// yachtCount++;
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// if (yachtCount > spacesAlongLine) {
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// yachtCount = 0;
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// repeats++;
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// }
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// }
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// Setting each boats position side by side
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double DISTANCE_FACTOR = 50.0; // distance apart in meters
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int boatIndex = 0;
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for (ServerYacht yacht : GameState.getYachts().values()) {
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int distanceApart = boatIndex / 2;
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final double DISTANCE_TO_START = 75d;
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final double YACHT_SEPARATION = 20d;
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if (boatIndex % 2 == 1 && boatIndex != 0) {
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distanceApart++;
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distanceApart *= -1;
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//Length of start line
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double startLineLength = GeoUtility.getDistance(
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GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
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GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
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);
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//How many yachts can fit along the start line
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int spacesAlongLine = (int) Math.round(startLineLength / YACHT_SEPARATION);
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//Angle of start line
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double startMarkToMarkAngle = GeoUtility.getBearing(
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GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(1),
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GameState.getMarkOrder().getMarkOrder().get(0).getSubMark(2)
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);
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//angle from first mark to the start
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double angleToStart = GeoUtility.getBearing(
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GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint(),
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GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint()
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);
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double angleFromStart = GeoUtility.getBearing(
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GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint(),
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GameState.getMarkOrder().getMarkOrder().get(1).getMidPoint()
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);
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GeoPoint startingPoint = GeoUtility.getGeoCoordinate(
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GameState.getMarkOrder().getMarkOrder().get(0).getMidPoint(),
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angleToStart, DISTANCE_TO_START
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);
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List<ServerYacht> randomisedYachts = new ArrayList<>(GameState.getYachts().values());
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Collections.shuffle(randomisedYachts);
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while (randomisedYachts.size() > 0) {
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int numYachtsInLine = spacesAlongLine > randomisedYachts.size() ? randomisedYachts.size() : spacesAlongLine;
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double yachtSpace = numYachtsInLine * YACHT_SEPARATION / 2;
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GeoPoint firstYachtPoint = GeoUtility.getGeoCoordinate(
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startingPoint, startMarkToMarkAngle + 180, yachtSpace
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);
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for (int i=0; i<numYachtsInLine; i++){
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randomisedYachts.get(0).setHeading(angleFromStart);
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randomisedYachts.get(0).setLocation(firstYachtPoint);
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firstYachtPoint = GeoUtility.getGeoCoordinate(
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firstYachtPoint, startMarkToMarkAngle, yachtSpace
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);
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randomisedYachts.remove(0);
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}
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GeoPoint spawnMark = GeoUtility
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.getGeoCoordinate(midpoint, perpendicularAngle, distanceApart * DISTANCE_FACTOR);
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if (yacht.getHeading() < perpendicularAngle) {
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spawnMark = GeoUtility
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.getGeoCoordinate(spawnMark, perpendicularAngle + 90, DISTANCE_FACTOR);
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} else {
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spawnMark = GeoUtility
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.getGeoCoordinate(spawnMark, perpendicularAngle + 270, DISTANCE_FACTOR);
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}
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yacht.setLocation(spawnMark);
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boatIndex++;
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startingPoint = GeoUtility.getGeoCoordinate(
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startingPoint, angleToStart, DISTANCE_TO_START
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);
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}
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}
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}
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